The Unity Shaders Bible by Fabrizio Espíndola

The Unity Shaders Bible

Fabrizio Espíndola with Daniel Santalla (Contributor), Pablo Yeber (Illustrator), Martin Clarke (Translator)

381 pages missing pub info (editions) user-added

nonfiction computer science education video games
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 The Unity Shaders BibleThe definitive book to learn shaders in Unity.Introduction to the shader programming language.Lighting, shadow, and surface.Compute Shader, Ray Tracing, and Sphere Tracing.Learn shaders in Unity, starting with the basics an...

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