Cybertext: Perspectives on Ergodic Literature by Espen J. Aarseth

Cybertext: Perspectives on Ergodic Literature

Espen J. Aarseth

216 pages first pub 1997 (editions)

nonfiction video games challenging informative slow-paced
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Description

Can computer games be great literature? Do the rapidly evolving and culturally expanding genres of digital literature mean that the narrative mode of discourse--novels, films, television series--is losing its dominant position in our culture? Is i...

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