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
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Eric Haines, Tomas Akenine-Möller
607 pages • first pub 2019 (editions)
ISBN/UID: 9781484244261
Format: Not specified
Language: English
Publisher: Not specified
Publication date: Not specified
Description
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray ...
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
—
Eric Haines, Tomas Akenine-Möller
607 pages • first pub 2019 (editions)
ISBN/UID: 9781484244261
Format: Not specified
Language: English
Publisher: Not specified
Publication date: Not specified
Description
This book is a must-have for anyone serious about rendering in real time. With the announcement of new ray tracing APIs and hardware to support them, developers can easily create real-time applications with ray tracing as a core component. As ray ...