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
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Eric Lengyel, Eric Lengyel
624 pages • first pub 2001 (editions)
ISBN/UID: 9781435458864
Format: Hardcover
Language: English
Publisher: Not specified
Publication date: Not specified
Description
This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. [This book] ... is suitable for advanced programmers who are experienced with C++,...
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
—
Eric Lengyel, Eric Lengyel
624 pages • first pub 2001 (editions)
ISBN/UID: 9781435458864
Format: Hardcover
Language: English
Publisher: Not specified
Publication date: Not specified
Description
This updated third edition addresses the mathematical skills that a programmer needs to develop a 3D game engine and computer graphics for professional-level games. [This book] ... is suitable for advanced programmers who are experienced with C++,...