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
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Chris Lewis
196 pages • first pub 2014 (editions)
ISBN/UID: None
Format: Not specified
Language: English
Publisher: Not specified
Publication date: Not specified
Description
When you create an app, a website, or a game, how do you get users, and perhaps more importantly, how do you keep them Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of ...
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
—
Chris Lewis
196 pages • first pub 2014 (editions)
ISBN/UID: None
Format: Not specified
Language: English
Publisher: Not specified
Publication date: Not specified
Description
When you create an app, a website, or a game, how do you get users, and perhaps more importantly, how do you keep them Irresistible Apps explains exactly how to do this using a library of 27 motivational design patterns and real-world examples of ...