WebGL Textures: Introduction to Mipmaps, Sub Images & Atlases (Online 3D Media with WebGL Book 2) by A. Butler

WebGL Textures: Introduction to Mipmaps, Sub Images & Atlases (Online 3D Media with WebGL Book 2)

A. Butler

236 pages first pub 2015 (editions)

informative lighthearted medium-paced
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“WebGL Textures: Introduction to Mipmaps, Sub Images & Atlases” explains the purpose and and use of mipmaps, how to apply sub images, texture atlas basics, and how to display an animated image from a texture atlas. This book includes instructi...

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